#pragma once

#include "application.h"
#include "sweety_Scene.h"
#include "demoScene.h"
#include "juliaScene.h"
#include "lightScene.h"
#include "modelScene.h"

class MyApp : public SW::Application
{
public:
	MyApp()
	{
		GetSceneMenu()->RegistScene<SW::SwScene>("Nothing Scene");
		GetSceneMenu()->RegistScene<DemoScene>("Demo Scene");		
		GetSceneMenu()->RegistScene<LightScene>("light Scene");
		GetSceneMenu()->RegistScene<ModelScene>("Model Scene");
		GetSceneMenu()->RegistScene<JuliaScene>("Julia Scene");
		
	}
	~MyApp() {}
};